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| Adjunct Faculty - Game Architecture - EGP 310
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Job Description:
Spring 2010
Course Description: Game Architecture explores components and subsystems of electronic games and their associated architectures. Topics include game state representation, time management, the main game loop and game subsystems. Game design and planning from first concept to start of development are explored in detail. In addition to game architecture, we will also look into the issues of game design, team building, and management. The focus will be on those implementations that work well, and will include situations to avoid and how to fix errors.
Requirements:
Master's degree is required and prior teaching experience is strongly preferred.
Additional Information:
Champlain College values, supports and encourages diversity of backgrounds, cultures and perspectives of students, faculty and staff. We are an Equal Opportunity Employer.
Application Instructions:
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Resume/CV
Cover letter describing your interest in this position
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URL: http://classlist.champlain.edu/
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